Dither Generator

Apply dithering patterns for retro pixel art aesthetics.

Learn more in the docs →

Features

Multiple Algorithms

Floyd-Steinberg, Atkinson, and ordered dithering with various matrix sizes.

Retro Aesthetic

Create authentic retro game and demoscene visuals.

Color Control

Adjust color count or use pure grayscale palettes.

Frequently Asked Questions

What is dithering?

Dithering creates the illusion of more colors by arranging limited colors in patterns. It was essential for early computers and game consoles.

Which algorithm should I use?

Floyd-Steinberg: smooth gradients. Atkinson: high contrast, Mac-like. Ordered: visible patterns, retro aesthetic.

Why use grayscale only?

Grayscale dithering creates a clean black-and-white look, good for 1-bit graphics or print preparation.