Game Engines
From art to game engine.
Import Aseprite files, pack sprite sheets with JSON metadata, and export a Godot 4 SpriteFrames resource in one click. The formats your engine already reads, straight out of Novaboard.


Import your Aseprite files
Already working in Aseprite? Bring your existing files straight into Novaboard with full layer and animation support preserved. Switch tools without losing your work.

Export packed sprite sheets
Generate sprite sheets your engine can slice: horizontal or vertical layout, padding, split-by-tag, and optional Aseprite-compatible JSON metadata with frame rects and durations. Works anywhere a grid of frames does, from Unity to RPG Maker.

One-click Godot 4 export
Export straight to a Godot 4 SpriteFrames resource: a ready-to-use .tres plus its spritesheet PNG, with your timeline tags mapped to named animations. Drop the files into your project and play.
Formats your pipeline already reads
Export to PNG, GIF, PSD, .aseprite, and .ora. Whether your pipeline uses a custom importer or a standard interchange format, the file it expects is one export away.