Game Engines

From art to game engine.

Import Aseprite files, pack sprite sheets with JSON metadata, and export a Godot 4 SpriteFrames resource in one click. The formats your engine already reads, straight out of Novaboard.

Game UI kit pixel art created in Novaboard
Aseprite compatibleSprite sheets + JSON metadataGodot 4 SpriteFramesPNG, GIF, PSD, ORA
An Aseprite walk cycle imported into Novaboard with layers and timeline intact

Import your Aseprite files

Already working in Aseprite? Bring your existing files straight into Novaboard with full layer and animation support preserved. Switch tools without losing your work.

Platformer tileset sprite sheet created in Novaboard

Export packed sprite sheets

Generate sprite sheets your engine can slice: horizontal or vertical layout, padding, split-by-tag, and optional Aseprite-compatible JSON metadata with frame rects and durations. Works anywhere a grid of frames does, from Unity to RPG Maker.

Novaboard export wizard configuring a Godot 4 SpriteFrames export

One-click Godot 4 export

Export straight to a Godot 4 SpriteFrames resource: a ready-to-use .tres plus its spritesheet PNG, with your timeline tags mapped to named animations. Drop the files into your project and play.

.aseprite.png.psd.ora.gif.mp4.webm.vox

Formats your pipeline already reads

Export to PNG, GIF, PSD, .aseprite, and .ora. Whether your pipeline uses a custom importer or a standard interchange format, the file it expects is one export away.

Ship your game art faster.

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